Responsibilities:
- Building an Online Team – including recruiting and selecting team members.
- Design and implementation of network solutions for Cyberpunk 2077 and future projects.
- Constant attention to code quality.
- Team management.
- Task scheduling.
- Excellent C++ programming skills.
- Excellent understanding of the issues involved in creating multiplayer/online games.
- Good knowledge of contemporary game engine architecture.
- Good knowledge of programming for the Windows and Linux/Unix platforms.
- Good knowledge of English.
- Excellent oral and written communication skills.
- Managing a team of programmers (min. 2 years).
- Online/multiplayer game programming (min. 4 years).
- Programming AAA games (min. 2 years, including work on a minimum of 1 completed and released title).
- Both client/server and P2P architectures.
- TCP and UDP protocols.
- Issues related to object replication and distribution.
- Issues related to optimization.
- Knowledge of console architectures.
- Experience in database programming.
- Experience in database administration.
- Experience in Cloud/Grid computing.
- Experience in creating distributed systems.
- A modern and relaxed studio atmosphere with cutting-edge technologies.
- A chance to work in an international environment in a booming industry.
- A competitive salary and project based bonuses.
- Private health care & MultiSport card.
- From 20 to 26 days of paid vacation per year.
- An exciting chance to work on one of the most acclaimed role-playing games.
- A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Warsaw.
- Polish lessons for foreign employees.
Please be informed that we reserve the right to contact only selected applicants. The hired individual will need to work in-house, in our studio based in Warsaw, Poland.