Nie wiem dlaczego, ale w tym programie nie zmieniają mi się współrzędne. Co tu jest zle napisane??
#include <iostream.h>
class Point // przechowuje wspolrzedne x,y
{
// bez konstruktora, uzywa domyslnego
public:
int x,y;
void SetX(int x) { itsX = x; }
void SetY(int y) { itsY = y; }
int GetX()const { return itsX; }
int GetY()const { return itsY; }
private:
int itsX;
int itsY;
}; // koniec deklaracji klasy Point
class Rectangle
{
public:
Rectangle (int top, int left, int bottom, int right);
~Rectangle () {}
int GetTop()const { return itsTop; }
int GetLeft()const { return itsLeft; }
int GetBottom()const { return itsBottom; }
int GetRight()const { return itsRight; }
Point GetUpperLeft() const { return itsUpperLeft; }
Point GetLowerLeft() const { return itsLowerLeft; }
Point GetUpperRight() const { return itsUpperRight; }
Point GetLowerRight() const { return itsLowerRight; }
void SetUpperLeft (Point Location) { itsUpperLeft = Location; }
void SetLowerLeft (Point Location) { itsLowerLeft = Location; }
void SetUpperRight (Point Location) { itsLowerLeft = Location; }
void SetLowerRight (Point Location) { itsLowerLeft = Location; }
void SetTop (int top) { itsTop = top; }
void SetLeft (int left) { itsLeft = left; }
void SetBottom (int bottom) { itsBottom = bottom; }
void SetRight (int right) { itsRight = right; }
int GetArea() const;
private:
Point itsUpperLeft;
Point itsUpperRight;
Point itsLowerLeft;
Point itsLowerRight;
int itsTop;
int itsLeft;
int itsBottom;
int itsRight;
}