Witam! Mam za zadanie do przerobienia gierkę w javascript. Gra nazywa się memory. Chodzi w niej o to że zamiast odkrywać 2 takie same karty, mam odkrywać 3. Jak działa operator porównania w Javie? czymoge zapisać tak: if (a[0]==b[0]==c[0]){...}
Jak należałoby przerobić funkcję showimage, bo na tym się wykładam?
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
var pics = new Array();
for (i = 0; i <= 9; i++) {
pics[i] = new Image();
pics[i].src = 'image' + i + '.gif';
}
var map=new Array(1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18);
var user = new Array();
var temparray = new Array();
var clickarray = new Array(0, 0);
var ticker, sec, min, ctr, id, oktoclick, finished;
function init() {
clearTimeout(id);
for (i = 0; i <= 35 ;i++) {
user[i] = 0;
}
ticker = 0;
min = 0;
sec = 0;
ctr = 0;
oktoclick = true;
finished = 0;
document.f.b.value = "";
scramble();
runclk();
for (i = 0; i <= 35; i++) {
document.f[('img'+i)].src = "image0.gif";
}
}
function runclk() {
min = Math.floor(ticker/60);
sec = (ticker-(min*60))+'';
if(sec.length == 1) {sec = "0"+sec};
ticker++;
document.f.b.value = min+":"+sec;
id = setTimeout('runclk()', 1000);
}
function scramble() {
for (z = 0; z < 5; z++) {
for (x = 0; x <= 35; x++) {
temparray[0] = Math.floor(Math.random()*36);
temparray[1] = map[temparray[0]];
temparray[2] = map[x];
map[x] = temparray[1];
map[temparray[0]] = temparray[2];
}
}
}
function showimage(but) {
if (oktoclick) {
oktoclick = false;
document.f[('img'+but)].src = 'image'+map[but]+'.gif';
if (ctr == 0) {
ctr++;
clickarray[0] = but;
oktoclick = true;
} else {
clickarray[1] = but;
ctr = 0;
setTimeout('returntoold()', 600);
}
}
}
function returntoold() {
if ((clickarray[0] == clickarray[1]) && (!user[clickarray[0]])) {
document.f[('img'+clickarray[0])].src = "image0.gif";
oktoclick = true;
} else {
if (map[clickarray[0]] != map[clickarray[1]]) {
if (user[clickarray[0]] == 0) {
document.f[('img'+clickarray[0])].src = "image0.gif";
}
if (user[clickarray[1]] == 0) {
document.f[('img'+clickarray[1])].src = "image0.gif";
}
}
if (map[clickarray[0]] == map[clickarray[1]]) {
if (user[clickarray[0]] == 0&&user[clickarray[1]] == 0) { finished++; }
user[clickarray[0]] = 1;
user[clickarray[1]] = 1;
}
if (finished >= 18) {
alert('You did it in '+document.f.b.value+' !');
init();
} else {
oktoclick = true;
}
}
}
// End -->
</script>
</HEAD>
<BODY OnLoad="init()">
<center>
<h2>Memory</h2>
<form name="f">
<table cellpadding="0" cellspacing="0" border="0">
<script language="javascript">
<!-- Begin
for (r = 0; r <= 5; r++) {
document.write('<tr>');
for (c = 0; c <= 5; c++) {
document.write('<td align="center">');
document.write('<a href="javascript:showimage('+((6*r)+c)+')" onClick="document.f.b.focus()">');
document.write('<img src="image0.gif" name="img'+((6*r)+c)+'" border="0">');
document.write('</a></td>');
}
document.write('</tr>');
}
// End -->
</script>
</table>
<br><br>
<input type="button" value=" " name="b" onClick="init()">
</form>
</center>
<p><center>
<font face="arial, helvetica" size="-2">Free JavaScripts provided<br>
by <a href="http://javascriptsource.com">The JavaScript Source</a></font>
</center><p>
<!-- Script Size: 3.63 KB -->