Witam!
Próbuję ruszyć jakiś przykładowy projekt enginu Orgre3d. Użyłem codeblocksowego wizarda i stworzyłem projekt. Ustawiłem wszsytko zgodnie z tym co piszą tutaj: http://www.ogre3d.org/tikiwiki/Setting+Up+An+Application+-+CodeBlocks
Projekt kompiluje się. Pokazuje się setup Ogre'a i moge wybrać między openGLem a Directem. Klikam OK i pojawia się czarne okno które zaraz potem znika.
W trybie debuggera w konsoli mam takie logi:
- Vertex programs: yes
- Number of floating-point constants for vertex programs: 256
- Number of integer constants for vertex programs: 0
- Number of boolean constants for vertex programs: 0
- Fragment programs: yes
- Number of floating-point constants for fragment programs: 512
- Number of integer constants for fragment programs: 0
- Number of boolean constants for fragment programs: 0
- Geometry programs: no
- Number of floating-point constants for geometry programs: 5322
- Number of integer constants for geometry programs: 9220
- Number of boolean constants for geometry programs: 5322
- Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl vp30 vp40
- Texture Compression: yes
- DXT: yes
- VTC: yes
- PVRTC: no
- Scissor Rectangle: yes
- Hardware Occlusion Query: yes
- User clip planes: yes
- VET_UBYTE4 vertex element type: yes
- Infinite far plane projection: yes
- Hardware render-to-texture: yes
- Floating point textures: yes
- Non-power-of-two textures: yes
- Volume textures: yes
- Multiple Render Targets: 4
- With different bit depths: yes
- Point Sprites: yes
- Extended point parameters: yes
- Max Point Size: 63.375
- Vertex texture fetch: yes
- Number of world matrices: 0
- Number of texture units: 16
- Stencil buffer depth: 8
- Number of vertex blend matrices: 0
- Max vertex textures: 4
- Vertex textures shared: yes
- Render to Vertex Buffer : no
- GL 1.5 without VBO workaround: no
- Frame Buffer objects: yes
- Frame Buffer objects (ARB extension): no
- Frame Buffer objects (ATI extension): no
- PBuffer support: yes
- GL 1.5 without HW-occlusion workaround: no
Registering ResourceManager for type Texture
DefaultWorkQueue('Root') initialising on thread 0x2461d8.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x25e3c0 starting.
Particle Renderer Type 'billboard' registered
DefaultWorkQueue('Root')::WorkerFunc - thread 0x25e250 starting.
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
SceneManagerFactory for type 'PCZSceneManager' registered.
MovableObjectFactory for type 'PCZLight' registered.
MovableObjectFactory for type 'Portal' registered.
MovableObjectFactory for type 'AntiPortal' registered.
PCZone Factory Type 'ZoneType_Octree' registered
PCZone Factory Type 'ZoneType_Terrain' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Essential
Parsing script SdkTrays.material
Parsing script SdkTrays.fontdef
Parsing script SdkTrays.overlay
Bad element attribute line: '# you can offset the image to change the cursor "ho
tspot"' for element SdkTrays/Cursor in overlay
Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated m
ipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mip
maps from Image. Internal format is PF_A8R8G8B8,64x64x1.
Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generat
ed mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated
mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generate
d mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mi
pmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated m
ipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 gene
rated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mi
pmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 generate
d mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 generated mi
pmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mi
pmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mi
pmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5
generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmap
s from Image. Internal format is PF_X8R8G8B8,8x1x1.
Finished parsing scripts for resource group Essential
Parsing scripts for resource group General
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Parsing scripts for resource group Popular
Parsing script Examples.program
GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
Compiler error: invalid parameters in Examples.program(130): setting of constant
failed
Parsing script StdQuad_vp.program
Parsing script deferred_post.program
Parsing script ShadowCaster.program
Parsing script ASCII.material
Parsing script ASMSwizzle.material
Compiler error: object unsupported by render system in ASMSwizzle.material(1)
Parsing script BlackAndWhite.material
Parsing script Bloom.material
GLSL compiling: Blur_ps_glsl
GLSL compiled : Blur_ps_glsl
GLSL compiling: Blur0_vs_glsl
GLSL compiled : Blur0_vs_glsl
GLSL compiling: Blur1_vs_glsl
GLSL compiled : Blur1_vs_glsl
Parsing script Bloom2.material
GLSL compiling: Bloom2_ps20_glsl
GLSL compiled : Bloom2_ps20_glsl
Parsing script CGSwizzle.material
Parsing script CompositorDemo.material
Parsing script DepthShadowmap.material
GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
Parsing script Dither.material
Parsing script DOF.material
High-level program DOF_Blend_ps encountered an error during loading and is thus
not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for pro
gram DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at
../../../../../../PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (lin
e 67)
Parsing script Embossed.material
Parsing script Example-Water.material
Parsing script Examples-Advanced.material
Compiler error: object unsupported by render system in Examples-Advanced.materia
l(383)
Parsing script Examples-DynTex.material
Parsing script Examples-Water.material
Parsing script Examples.material
Compiler error: invalid parameters in Examples.material(837): setting of constan
t failed
GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
Parsing script facial.material
Parsing script Glass.material
Parsing script GLSLSwizzle.material
High-level program Ogre/GPTest/Swizzle_GP_GLSL encountered an error during loadi
ng and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Cannot compile GLSL high-level shader
: Ogre/GPTest/Swizzle_GP_GLSL nieprawid│owa wartoťŠCannot compile GLSL high-leve
l shader : Ogre/GPTest/Swizzle_GP_GLSL nieprawid│owa wartoťŠ in GLSLProgram::com
pile at ../../../../../../RenderSystems/GL/src/GLSL/src/OgreGLSLExtSupport.cpp (
line 65)
Compiler error: invalid parameters in GLSLSwizzle.material(15): setting of const
ant failed
Compiler error: invalid parameters in GLSLSwizzle.material(16): setting of const
ant failed
GLSL compiling: Ogre/GPTest/Passthrough_VP_GLSL
GLSL compiled : Ogre/GPTest/Passthrough_VP_GLSL
Parsing script Halftone.material
Parsing script hdr.material
GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
GLSL compiling: Ogre/Compositor/StdQuad_GLSL_vp
GLSL compiled : Ogre/Compositor/StdQuad_GLSL_vp
GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
GLSL compiling: Ogre/Compositor/HDR/utils_fp
GLSL compiled : Ogre/Compositor/HDR/utils_fp
GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
GLSL compiling: Ogre/Compositor/HDR/utils_fp
GLSL compiled : Ogre/Compositor/HDR/utils_fp
GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
Parsing script HeatVision.material
Parsing script Hurt.material
Parsing script instancing.material
GLSL compiling: InstancingGLSL
GLSL compiled : InstancingGLSL
GLSL compiling: InstancingShadowCasterGLSL
GLSL compiled : InstancingShadowCasterGLSL
GLSL compiling: CrowdGLSL
GLSL compiled : CrowdGLSL
GLSL compiling: CrowdShadowCasterGLSL
GLSL compiled : CrowdShadowCasterGLSL
Parsing script Invert.material
Parsing script IsoSurf.material
Parsing script Laplace.material
Parsing script MotionBlur.material
Parsing script MRTtest.material
GLSL compiling: Ogre/MRTtest/scenefp/GLSL
GLSL compiled : Ogre/MRTtest/scenefp/GLSL
GLSL compiling: Ogre/MRTtest/quadfp/GLSL
GLSL compiled : Ogre/MRTtest/quadfp/GLSL
Parsing script NightVision.material
Parsing script Ocean.material
GLSL compiling: GLSL/OceanVS
GLSL compiled : GLSL/OceanVS
GLSL compiling: GLSL/OceanFS
GLSL compiled : GLSL/OceanFS
GLSL compiling: GLSL/Ocean2VS
GLSL compiled : GLSL/Ocean2VS
GLSL compiling: GLSL/Ocean2FS
GLSL compiled : GLSL/Ocean2FS
Parsing script OffsetMapping.material
Compiler error: object unsupported by render system in OffsetMapping.material(18
)
GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
Parsing script Ogre.material
Parsing script OldMovie.material
Parsing script OldTV.material
Parsing script ParticleGS.material
Parsing script Penguin.material
Parsing script Posterize.material
Parsing script pssm.material
Parsing script RadialBlur.material
Parsing script RZR-002.material
Parsing script ShaderSystem.material
Parsing script shadows.material
Parsing script SharpenEdges.material
Parsing script sibenik.material
Parsing script smoke.material
Parsing script Tiling.material
Parsing script VarianceShadowmap.material
Parsing script deferreddemo.material
Parsing script deferred_post.material
Parsing script deferred_post_minilight.material
Parsing script ShadowCaster.material
Parsing script ssao.material
Parsing script ROOM.material
Parsing script RTShaderSystem.material
Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_sy
stem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_sy
stem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
stem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_s
ystem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_s
ystem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
stem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_s
ystem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
stem" is not recognized
Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_s
ystem" is not recognized
Parsing script RomanBath.material
Parsing script Sinbad.material
Parsing script emitted_emitter.particle
Parsing script Examples-Water.particle
Parsing script Examples.particle
Parsing script smoke.particle
Parsing script Examples.compositor
Parsing script deferred.compositor
Parsing script ssao.compositor
Parsing script sample.fontdef
Finished parsing scripts for resource group Popular- Initializing OIS ***
terminate called after throwing an instance of 'OIS::Exception'
what(): No devices match requested type.This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.Process returned 3 (0x3) execution time : 8.406 s
Press any key to continue.
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