[OGRE] Problem z ruszeniem projektu

0

Witam!
Próbuję ruszyć jakiś przykładowy projekt enginu Orgre3d. Użyłem codeblocksowego wizarda i stworzyłem projekt. Ustawiłem wszsytko zgodnie z tym co piszą tutaj: http://www.ogre3d.org/tikiwiki/Setting+Up+An+Application+-+CodeBlocks

Projekt kompiluje się. Pokazuje się setup Ogre'a i moge wybrać między openGLem a Directem. Klikam OK i pojawia się czarne okno które zaraz potem znika.
W trybie debuggera w konsoli mam takie logi:

  • Vertex programs: yes
  • Number of floating-point constants for vertex programs: 256
  • Number of integer constants for vertex programs: 0
  • Number of boolean constants for vertex programs: 0
  • Fragment programs: yes
  • Number of floating-point constants for fragment programs: 512
  • Number of integer constants for fragment programs: 0
  • Number of boolean constants for fragment programs: 0
  • Geometry programs: no
  • Number of floating-point constants for geometry programs: 5322
  • Number of integer constants for geometry programs: 9220
  • Number of boolean constants for geometry programs: 5322
  • Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl vp30 vp40
  • Texture Compression: yes
    • DXT: yes
    • VTC: yes
    • PVRTC: no
  • Scissor Rectangle: yes
  • Hardware Occlusion Query: yes
  • User clip planes: yes
  • VET_UBYTE4 vertex element type: yes
  • Infinite far plane projection: yes
  • Hardware render-to-texture: yes
  • Floating point textures: yes
  • Non-power-of-two textures: yes
  • Volume textures: yes
  • Multiple Render Targets: 4
    • With different bit depths: yes
  • Point Sprites: yes
  • Extended point parameters: yes
  • Max Point Size: 63.375
  • Vertex texture fetch: yes
  • Number of world matrices: 0
  • Number of texture units: 16
  • Stencil buffer depth: 8
  • Number of vertex blend matrices: 0
    • Max vertex textures: 4
    • Vertex textures shared: yes
  • Render to Vertex Buffer : no
  • GL 1.5 without VBO workaround: no
  • Frame Buffer objects: yes
  • Frame Buffer objects (ARB extension): no
  • Frame Buffer objects (ATI extension): no
  • PBuffer support: yes
  • GL 1.5 without HW-occlusion workaround: no
    Registering ResourceManager for type Texture
    DefaultWorkQueue('Root') initialising on thread 0x2461d8.
    DefaultWorkQueue('Root')::WorkerFunc - thread 0x25e3c0 starting.
    Particle Renderer Type 'billboard' registered
    DefaultWorkQueue('Root')::WorkerFunc - thread 0x25e250 starting.
    SceneManagerFactory for type 'BspSceneManager' registered.
    Registering ResourceManager for type BspLevel
    SceneManagerFactory for type 'PCZSceneManager' registered.
    MovableObjectFactory for type 'PCZLight' registered.
    MovableObjectFactory for type 'Portal' registered.
    MovableObjectFactory for type 'AntiPortal' registered.
    PCZone Factory Type 'ZoneType_Octree' registered
    PCZone Factory Type 'ZoneType_Terrain' registered
    SceneManagerFactory for type 'OctreeSceneManager' registered.
    SceneManagerFactory for type 'TerrainSceneManager' registered.
    Parsing scripts for resource group Autodetect
    Finished parsing scripts for resource group Autodetect
    Parsing scripts for resource group Essential
    Parsing script SdkTrays.material
    Parsing script SdkTrays.fontdef
    Parsing script SdkTrays.overlay
    Bad element attribute line: '# you can offset the image to change the cursor "ho
    tspot"' for element SdkTrays/Cursor in overlay
    Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated m
    ipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mip
    maps from Image. Internal format is PF_A8R8G8B8,64x64x1.
    Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generat
    ed mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
    Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated
    mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generate
    d mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mi
    pmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
    Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated m
    ipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
    Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 gene
    rated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mi
    pmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 generate
    d mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
    Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 generated mi
    pmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
    Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mi
    pmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
    Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mi
    pmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5
    generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
    Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmap
    s from Image. Internal format is PF_X8R8G8B8,8x1x1.
    Finished parsing scripts for resource group Essential
    Parsing scripts for resource group General
    Finished parsing scripts for resource group General
    Parsing scripts for resource group Internal
    Finished parsing scripts for resource group Internal
    Parsing scripts for resource group Popular
    Parsing script Examples.program
    GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
    GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
    GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
    GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
    Compiler error: invalid parameters in Examples.program(130): setting of constant
    failed
    Parsing script StdQuad_vp.program
    Parsing script deferred_post.program
    Parsing script ShadowCaster.program
    Parsing script ASCII.material
    Parsing script ASMSwizzle.material
    Compiler error: object unsupported by render system in ASMSwizzle.material(1)
    Parsing script BlackAndWhite.material
    Parsing script Bloom.material
    GLSL compiling: Blur_ps_glsl
    GLSL compiled : Blur_ps_glsl
    GLSL compiling: Blur0_vs_glsl
    GLSL compiled : Blur0_vs_glsl
    GLSL compiling: Blur1_vs_glsl
    GLSL compiled : Blur1_vs_glsl
    Parsing script Bloom2.material
    GLSL compiling: Bloom2_ps20_glsl
    GLSL compiled : Bloom2_ps20_glsl
    Parsing script CGSwizzle.material
    Parsing script CompositorDemo.material
    Parsing script DepthShadowmap.material
    GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
    GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
    GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
    GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
    GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
    GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
    Parsing script Dither.material
    Parsing script DOF.material
    High-level program DOF_Blend_ps encountered an error during loading and is thus
    not supported.
    OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for pro
    gram DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at
    ../../../../../../PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (lin
    e 67)
    Parsing script Embossed.material
    Parsing script Example-Water.material
    Parsing script Examples-Advanced.material
    Compiler error: object unsupported by render system in Examples-Advanced.materia
    l(383)
    Parsing script Examples-DynTex.material
    Parsing script Examples-Water.material
    Parsing script Examples.material
    Compiler error: invalid parameters in Examples.material(837): setting of constan
    t failed
    GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
    GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
    Parsing script facial.material
    Parsing script Glass.material
    Parsing script GLSLSwizzle.material
    High-level program Ogre/GPTest/Swizzle_GP_GLSL encountered an error during loadi
    ng and is thus not supported.
    OGRE EXCEPTION(7:InternalErrorException): Cannot compile GLSL high-level shader
    : Ogre/GPTest/Swizzle_GP_GLSL nieprawid│owa wartoťŠCannot compile GLSL high-leve
    l shader : Ogre/GPTest/Swizzle_GP_GLSL nieprawid│owa wartoťŠ in GLSLProgram::com
    pile at ../../../../../../RenderSystems/GL/src/GLSL/src/OgreGLSLExtSupport.cpp (
    line 65)
    Compiler error: invalid parameters in GLSLSwizzle.material(15): setting of const
    ant failed
    Compiler error: invalid parameters in GLSLSwizzle.material(16): setting of const
    ant failed
    GLSL compiling: Ogre/GPTest/Passthrough_VP_GLSL
    GLSL compiled : Ogre/GPTest/Passthrough_VP_GLSL
    Parsing script Halftone.material
    Parsing script hdr.material
    GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
    GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
    GLSL compiling: Ogre/Compositor/StdQuad_GLSL_vp
    GLSL compiled : Ogre/Compositor/StdQuad_GLSL_vp
    GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
    GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
    GLSL compiling: Ogre/Compositor/HDR/utils_fp
    GLSL compiled : Ogre/Compositor/HDR/utils_fp
    GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
    GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
    GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
    GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
    GLSL compiling: Ogre/Compositor/HDR/utils_fp
    GLSL compiled : Ogre/Compositor/HDR/utils_fp
    GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
    GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
    Parsing script HeatVision.material
    Parsing script Hurt.material
    Parsing script instancing.material
    GLSL compiling: InstancingGLSL
    GLSL compiled : InstancingGLSL
    GLSL compiling: InstancingShadowCasterGLSL
    GLSL compiled : InstancingShadowCasterGLSL
    GLSL compiling: CrowdGLSL
    GLSL compiled : CrowdGLSL
    GLSL compiling: CrowdShadowCasterGLSL
    GLSL compiled : CrowdShadowCasterGLSL
    Parsing script Invert.material
    Parsing script IsoSurf.material
    Parsing script Laplace.material
    Parsing script MotionBlur.material
    Parsing script MRTtest.material
    GLSL compiling: Ogre/MRTtest/scenefp/GLSL
    GLSL compiled : Ogre/MRTtest/scenefp/GLSL
    GLSL compiling: Ogre/MRTtest/quadfp/GLSL
    GLSL compiled : Ogre/MRTtest/quadfp/GLSL
    Parsing script NightVision.material
    Parsing script Ocean.material
    GLSL compiling: GLSL/OceanVS
    GLSL compiled : GLSL/OceanVS
    GLSL compiling: GLSL/OceanFS
    GLSL compiled : GLSL/OceanFS
    GLSL compiling: GLSL/Ocean2VS
    GLSL compiled : GLSL/Ocean2VS
    GLSL compiling: GLSL/Ocean2FS
    GLSL compiled : GLSL/Ocean2FS
    Parsing script OffsetMapping.material
    Compiler error: object unsupported by render system in OffsetMapping.material(18
    )
    GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
    GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
    GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
    GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
    Parsing script Ogre.material
    Parsing script OldMovie.material
    Parsing script OldTV.material
    Parsing script ParticleGS.material
    Parsing script Penguin.material
    Parsing script Posterize.material
    Parsing script pssm.material
    Parsing script RadialBlur.material
    Parsing script RZR-002.material
    Parsing script ShaderSystem.material
    Parsing script shadows.material
    Parsing script SharpenEdges.material
    Parsing script sibenik.material
    Parsing script smoke.material
    Parsing script Tiling.material
    Parsing script VarianceShadowmap.material
    Parsing script deferreddemo.material
    Parsing script deferred_post.material
    Parsing script deferred_post_minilight.material
    Parsing script ShadowCaster.material
    Parsing script ssao.material
    Parsing script ROOM.material
    Parsing script RTShaderSystem.material
    Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_sy
    stem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_sy
    stem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
    stem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_s
    ystem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_s
    ystem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
    stem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_s
    ystem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_sy
    stem" is not recognized
    Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_s
    ystem" is not recognized
    Parsing script RomanBath.material
    Parsing script Sinbad.material
    Parsing script emitted_emitter.particle
    Parsing script Examples-Water.particle
    Parsing script Examples.particle
    Parsing script smoke.particle
    Parsing script Examples.compositor
    Parsing script deferred.compositor
    Parsing script ssao.compositor
    Parsing script sample.fontdef
    Finished parsing scripts for resource group Popular
  • Initializing OIS ***
    terminate called after throwing an instance of 'OIS::Exception'
    what(): No devices match requested type.

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.

Process returned 3 (0x3) execution time : 8.406 s
Press any key to continue.

Czy ktoś spotkał się z czymś podobnym... PROSZĘ O POMOC!

0

Hmmm z tym Bracie raczej powinieneś uderzyć na http://www.ogre3d.org/forums/

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