function Awake () {

if(networkView.isMine)
{
	controller = GetComponent (CharacterController);
	tr = transform;
}
else{
	enabled = false;
}

}

Błędy:
Assets/Gracz/Character Controllers/Sources/Scripts/CharacterMotor.js(180,24): BCE0019: 'isMine' is not a member of 'UnityEngine.Component'.
Assets/Gracz/Character Controllers/Sources/Scripts/CharacterMotor.js(180,12): BCE0144: 'UnityEngine.Component.networkView' is obsolete. Property networkView has been deprecated. Use GetComponent<NetworkView>() instead. (UnityUpgradable)
MissingComponentException: There is no 'NetworkView' attached to the "First Person Controller" game object, but a script is trying to access it.
You probably need to add a NetworkView to the game object "First Person Controller". Or your script needs to check if the component is attached before using it.
UnityEngine.NetworkView.get_viewID () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/Networking.gen.cs:446)
UnityEngine.NetworkView.get_isMine () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/Networking.gen.cs:459)
CharacterMotor.Awake () (at Assets/Gracz/Character Controllers/Sources/Scripts/CharacterMotor.js:179)