We expect
- excellent knowledge of C++
- proven experience in at least 5 given aspects of video games development or expert level of knowledge in one of them:
- artificial intelligence used in video games (decision-making, spatial representation, path finding algorithms)
- player character control mechanics (movement / fighting / shooting / environment interaction)
- character animation systems (FPP / TPP)
- networking solutions in games (peer2peer vs. client-server architecture, cooperative and competitive gameplay)
- game world objects management
- user interface (menu, HUD)
- support for scripting / map creation / quests design
- tools supporting in game content creation
- physics (dynamic environment / vehicles simulation)
- audio processing (standards, sound engineering, digital signal processing)
- at least one released multiplatform title on PC / Xbox 360 / PS3 or 3 published titles on mobile platforms or digitally distributed
- passion for making and playing games
- knowledge of the latest video games industry trends and titles, especially in area of FPP games
- good communication and organizational skills, able to easily present ideas and information to work with the team proven by past experience
- preferred experience in agile development environments
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