procedure uciekajaca_mysz; var P: TPoint; begin SetCursorPos(Random(Screen.Width), Random(Screen.Height)); end;
Czy nie lepiej tak? Mouse.CursorPos := Point(Random(Screen.Width), Random(Screen.Height));
Mouse.CursorPos := Point(Random(Screen.Width), Random(Screen.Height));
Czy nie lepiej tak?
Mouse.CursorPos := Point(Random(Screen.Width), Random(Screen.Height));